#include "PLObject.h"

/**
  *	Constructs a new PLObject object
  */
PLObject::PLObject( void )
{
	mIsNull = false;
}

/**
  *	Destroys the PLObject object
  */
PLObject::~PLObject( void )
{
}

/**
  *	Returns true when an object is a so called Null-value, false otherwise
  *
  * @return true when an object is a so called Null-value, false otherwise
  */
bool PLObject::IsNull( void ) const
{
	return mIsNull;
}